Symbol Using the Ritual of Seeding that was once responsible for bringing the Raven Queen into the pantheon, [it] brought him as well, as the sole god on this side of the Divine Gate, a… Basic information[1][2][3][4] However, Vecna's evil, manifested in the sword, seduced Kas into usurping and killing his master. Hand with eye in the palm In this adventure, Vecna was given the rank of a lesser god. Tags: critical-role, travis-willingham, vecna, percy, critrole Vecna Was Right Mask. He is also rumored to have made significant additions to the Book of Vile Darkness. The artifact then magically grafted itself onto its wearer and became a functioning limb. The Spawn of Vecna are the lowest in the cult hierarchy, and consist of the common people who honor the Lich Lord. I don’t have the energy to do this myself (it’s all very vile), but if you scroll through this account, he frequently posts in the Critical Role tag throwing out all kinds of accusations, even saying the cast of the show are racist and horrible storytellers etcetc. Take your favorite fandoms with you and never miss a beat. They instead hunt down secrets and information they deem to be too dangerous for the world at large and keep it secret in the name of Vecna. set up the transition between the second and third editions of D&D. Based only on what we know about Vecna from the D&D core rulebooks, he's a lich-god capable of crafting artifacts (Dungeon Master's Guide p.208,222). Encyclopedia Greyhawkania Index [25] Vecna and his priesthood were expanded upon in Dragon #348, in the "Core Beliefs" column. This puts them in opposition to mainstream followers of Vecna who regard the Keepers as heretics, and makes them enemies of Ioun and her followers, who believe all knowledge should be available for everybody and the moral obligations on how to use it rest on the shoulders of the individuals involved. Some say this achievement was due to direct tutelage by Mok'slyk the Serpent, believed to be the personification of arcane magic itself. [8], Familiarity with the Head of Vecna was cited as an example characteristic of an avid role-playing gamer by writer David M. Critical Role . The characters involved in the story reasoned that they needed to decapitate themselves to gain the powers of the Head of Vecna, and several members of the group actually fought over which character would get to have his head cut off and replaced. Possible statistics. [23] His priesthood is detailed for this edition in Complete Divine (2004). In the 5th Edition Dungeon Master's Guide, released in 2014, Vecna appears as a member of the "Dawn War Pantheon", which is mostly derived from the 4th Edition pantheon. Monday 08 January 2018. Vecna (pronounced: /ËvÉknÉË/ VEK-nah[1]) was a once-human lich from Oerth who ascended to godhood. In 4th edition, Vecna's main foes in the realm of death and undeath are Kas, Orcus and the Raven Queen (though he would rather she rule the dead than Orcus). Tags: critical-role, laura-bailey, matthew-mercer, sam-riegel, liam-obrien Well Hell (Travis' Yee-Haw Game Ranch) Mask. Domains In what was a much shorter battle, Vecna cast Firebolt, Counterspell, Fireball, Hold Monster, Disintegrate, Finger of Death, and Power Word Kill. "The Yaheetes and Tyrus: The Wars Against the Hand and the Eye in the Sheldomar. Lay members of the cult consist of the Teeth, Fingers, Blood, and Spawn of Vecna. Vecna's entry at the Critical Role wiki has many statistics missing, as Mercer never revealed them and they do not appear in any sourcebook. They are considered classic items in D&D, with Mordicai Knode of Tor.com commenting "We all agree that the Hand and Eye of Vecna are the best artifacts, right? Temples to Vecna have also been reported in the Pomarj town of Highport and Erelhei-Cinlu, the debased city at the heart of the Vault of the Drow. It grants the owner magical bonuses to hearing and resisting sonic attacks, spell-like abilities to inflict deafness, grant clairaudience and create sonic blasts, and enables them to understand any spoken language. ... Vox Machina battles Vecna. [20], Wizards of the Coast continued the character's theme of ascending godhood in D&D 3e (2000â2002) with the Player's Handbook (2000) listing him as a Lesser deity. As per the 1st edition Dungeon Master's Guide, Vecna only procured this most powerful sword for his chief lieutenant. Undeath, secrets Even when Osterneth, the Bronze Lich, is Vecna's mightiest servant, her position is not revealed among his files. In order to use its powers, the wielder needed to cut off his or her own left hand at the wrist and press the Hand of Vecna against the remainder of the arm. He is also included in the Player's Handbook as one of the deities of Greyhawk. The Arch-LichMaster of the Spider ThroneThe Whispered OneThe Undying KingLord of the Rotted TowerThe Chained God When Vecna was not satisfied, the officials offered their own lives. [21] Vecna is detailed in Deities and Demigods (2002).[22]. In 4th edition, the Open Grave book shows the leader of the cult of Vecna is a lich named Mauthereign. As a Moments subpage, all spoilers are unmarked as per policy. Vecna eventually recovered. He is also opposed by the Old Faith and the Silent Ones. Sometimes he is depicted with withered, mummified flesh; other times he is depicted as a being of bare bone, with not a trace of skin remaining. Voice actor Matthew Mercer leads a group of fellow voice actors on epic Dungeons & Dragons campaigns. Title(s) [4] Third Edition further raised Vecna's profile in the game, making him a member of the game's "core pantheon". In Critical Role, Vecna is the main villain in the last arc of the first campaign. Most accounts stated that he was originally a human wizard from Oerth, although some reports claimed that he was a half-elf. Critical Role Campaign 2 Ep. Forgotten Realms Wiki is a FANDOM Games Community. Alignment 74 votes, 12 comments. SPOILERS for Critical Role Episode 114 (obviously). Sphere of Influence [3], During his reign, Vecna trusted his lieutenant Kas with most administrative tasks. [2] At this point, the threat of Vecna's ascension was known to many, including Elminster. 5e Even after he achieved godhood[3]âbeing a member of the third edition's of D&D gods (the pantheon of Oerth)[4]âhe is still described as missing both his left eye and left hand. 3 â "Gods of Oerth", Hart, Ken. "The Head of Vecna." His plans also involved an invasion of Sigil, from where Vecna then aimed at controlling the entire multiverse. Arcana, Death, Knowledge After these events, Vecna ended up imprisoned in the demiplane of Ravenloft, but broke free again later, emerging with the power of a greater god, after absorbing the power of Iuz. The final issue of Dragon Magazine, issue #359, featured rules for the "Left Ear of Vecna" as a minor artifact. Unfortunately, [they] failed to do so as he transported his Shadowfell city of Thar Amphala into the Prime Material world. Still unsatisfied, Vecna slaughtered all within the city, and had their heads stacked before the officials, with those of their family members prominent. You Have Been Warned. Explicit content . Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. Evil What began in 2012 as a bunch of friends playing RPGs in each other's living rooms has evolved into a multi-platform entertainment sensation, attracting over half million viewers every week. From shop SamuraiRusk. Fun fact: You may recognize this design from the … [4], Vecna was the original author of the Book of Vile Darkness, which later received additions from other evil scholars. "History Check: Kas and Vecna. The Hand and Eye of Vecna were also mentioned in the 1979 Dungeon Master's Guide 1e (1977â1988), on page 124. Critical Role paused production on all in-studio projects on March 17th 2020 due to the COVID-19 pandemic. "Vox Machina had been traveling for a means of stopping the ascension of the Whispered One, Vecna, the lich, seeking ascension to godhood. Vecna was born as a human, centuries ago as a member of the untouchable caste in the Flan city of Fleeth on Oerth. Ten years later, in AD&D 2e Dungeon Master's Guide (1989), Vecna's history was expanded under the description of his Hand and Eye. Channel divinity (Warning: The video above is very loud and very angry, so be advised before hitting play. [5] Vecna is given a set of statistics in Open Grave (2008). Wiese, Robert. Immediately below the Heart of Vecna are two bizarre monsters known as the Hand and the Eye. Dagger, quarterstaff [18] Die Vecna Die! [11] Later, it became his prison as it was drawn into the Domains of Dread by the Dark Powers. This information was further developed in 1993's Book of Artifacts. Domains One of the groups tricked the other into going on a quest for the Head of Vecna, a hoax artifact that was supposedly similar to his Hand and Eye, but was simply an ordinary severed head. These included: 1. Vecna is a recurring antagonist throughout Dungeons and Dragons. Destructive and evil secrets Vecna gave one of their number, Artau, and his family, over to his lieutenant, Kas, who spent the entire day torturing and murdering them before the other officials. He is also included in the associated Tal'Dorei Campaign Setting, though he is called "The Whispered One" due to copyright constraints. Kas then battled Vecna, who banished him to his realm of Cavitius, but not in time to avoid his own destruction. Vecna is usually depicted as a powerful lich missing his left hand and eye. [2][3][4][9][21], Vecna's spirit, however, endured. Power Level During the first round of combat, Grog launches a few attacks at Vecna using the Sword of Kas that deal a lot of damage on Grog's part. [1][13], As a deity, Vecna did not claim a domain, but instead wandered the entire multiverse. In 2nd and 3rd Edition, his greatest, and perhaps only true ally is the mysterious entity known as the Serpent. Wiki Le Monde des Royaumes Oubliés (French), Inhabitants of the Quasi-Elemental Plane of Ash, https://forgottenrealms.fandom.com/wiki/Vecna?oldid=604985. It is based on previous work of Jason Zavoda (also known as the Zavoda Index) and his work as continued by Eric Johnson, Richard DiIola, and numerous other fans over the years. If you are a fan of Critical Role, please look at this thread from one of Orion Acaba’s exes, who has posted repeatedly about how he abused her during their relationship.. A constant theme in the adventures in which the character appears is Vecna's never-ending quest for power, ending, should he succeed, with Vecna as the only deity in existence. A number of Vecna's other body parts are presented as minor artifacts in Die Vecna Die!, including the First Digit (right thumb), Second Digit (right index finger), Third Digit (right middle finger), Last Digit (right pinky finger), Incisors (a pair of inappropriately named fang-like canines), Molar, Scalp, Skin, Heart, Foot (left), and Right Eye. Vecna is known by many titles. Those wizards that stumbled upon those traps were transformed into nothics. His servants constantly battled with the Raven Queen's shadar-kai followers. Removing the Hand of Vecnainvariably killed its wearer. Teleport ", Heard, Bruce. Arcane abjurationTouch of deathKnowledge of the agesRead thoughts A lich known as Osterneth possesses the "Heart of Vecna" according to the Open Grave sourcebook. The Rod of the Whispered One, while not nearly so powerful as the Sword of Kas, is another item Vecna crafted to connect himself with his highest lieutenants. In 581 CY, his cult helped set events in motion that would have granted him the power of a greater god, but the plan was ultimately foiled. - Undead Traits: Darkvision, not subject to critical hits or nonlethal damage. Dungeons & Dragons lives because of those big story moments that you can’t help but excitedly share with your friends. The Hand of Vecna is considered a classic artifact in Dungeons & Dragons. The page for the Encyclopedia Greyhawkania Index has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. Critters, meet the most goth shirt in all of Tal'Dorei. - Possessions: Vecna carries Afterthought, a +6 ghost touch wounding dagger of speed. Some say this achievement was due to direct tutelage by Mok'slykthe Serpent, believed to be the personification of arcane magic it… Living Greyhawk Journal no. [16], In addition to his prerogatives as a deity, Vecna also sponsored pacts with warlocks as an undying patron, owing to his perspective as a once mortal being who had become knowledgeable of the secrets of life and death over many lifetimes. Vecna's holy symbol is an eye in the palm of a left hand. Vecna was rescued and brought to safety by one of his wizard generals, a cambion named Acererak (who would one day himself become a mighty demilich). Demigod Mexican heavy metal band "Vecna", created by Diego Del Pozzo and José Suarez Cañal in 1989, took their name from the "Demilich" of Dungeons & Dragons. Vecna's "right hand man" and then ultimately his betrayer is Kas the Bloody-Handed, a vampire whose sword, the Sword of Kas, is also an artifact. Critical Role. Our recap of Episode 108 can be found here. Originally from the World of Greyhawk, Vecna was described as a powerful wizard who became a lich. 1. "Campaign Classics: Three Greyhawk Grimoires.". Vowing revenge, Vecna eventually assumed a mastery of the dark arts achieved by no mortal before or since. [15] The Citadel was used by Vecna as his fortress, which he visited regularly, to gloat on the despair of his defeated enemies. They offered up the entire city and her wealth if only Vecna would spare the lives of her citizens. With the release of the adventure Vecna Lives! Go check out the full episode at GeekandSundry.com! Vecna's alignment was changed from Lawful Evil to Neutral Evil in Third Edition, and no in-game explanation has surfaced. These included: 1. Renton, WA: Wizards of the Coast, 2007. Vox Machina with the help of allies must face against the newly made god. Our recap of Episode 113 can be found here. Vecna himself is one of the more difficult foes in the game. Description. Lesser priests are known as Memories of Vecna. Vox Machina fights Vecna, the Whispered One. Strength score increased to 20 (unless it was already higher than 20) 2. The Head of Vecna was a hoax that one adventuring party played on another in a campaign run by Mark Steuer. [5] These artifacts were introduced in the third supplement to the original D&D rules, Eldritch Wizardry. 17 - Harvest Close Alignment Even other … "[6], Vecna created the Sword of Kas for his greatest servant, which contains a "portion of his consciousness.". by huckblade $10 $8.00 . He is primarily the god of secrets. Vox Machina searches for Vecna. In the events of the Living Greyhawk campaign setting, Vecna's machinations allowed him to reappear on the prime material plane and retake his place in the Oerth pantheon. At some point in his history, Vecna penned a tome known as Ordinary Necromancy. He forged the powerful Sword of Kas as an instrument of his lieutenant's authority. From his once seat of power as lich-king of the Flanaess, he is called Master of the Spider Throne, The Undying King, the Arch-Lich, and Lord of the Rotted Tower. [24] Vecna was one of the deities featured in Libris Mortis (2004). [17], Some sages also claimed that Vecna had laid out traps for wizards seeking forbidden secrets in their quest for power. The Open Grave book offers the "Scroll of Mauthereign", which offers a twisted version of Vecna's history and tells his followers that committing evil acts is holy and righteous. Home Plane When Vecna was ejected from Sigil by a party of adventurers, Iuz was freed and Vecna returned to Oerth greatly reduced in power, though still a lesser god. 3e A page for describing Heartwarming: Critical Role Vecna Arc. Alignment 3rd Edition Statistics[1] Evil secrets [2] After having become an extremely powerful wizard and starting to fear for his own mortality, Vecna was taught by Orcus how to achieve undeath, later becoming one of the most powerful liches ever in existence. It's a breath of fresh air into the game for me. [17] In 2000, Wizards of the Coast released the last adventure to be written for D&D's 2nd edition rules, Die Vecna Die!, a three-part adventure tying Greyhawk to the Ravenloft and Planescape campaign settings. Only his left hand and his eye survived the battle, perhaps because of the previous events in Fleeth. 3. Nearly one thousand years after his birth, Vecna, now a lich and ruler of a great and terrible empire (in the Sheldomar Valley, centered near the modern-day Rushmoors), laid siege to the city of Fleeth with an army of arcane spellcasters and undead. One of his goals was to overthrow the Queen and rule the entire Shadowfell from her Fortress of Memories. 2e Gender Vecna has few allies, and countless enemies. Keyleth of the Air Ashari lives to a very, very old age, but as all natural things do, she does die eventually. Additionally, both his hand and eye are listed as artifacts. The Eye of Vecna creature appears as a slender humanoid with an eyeball for a head, whereas the Hand of Vecna appears as a stocky humanoid with a huge left hand where its head should be. Melee spell attacks cast with and melee weapon attacks made using the Hand of Vecna deal an extra 2d8 cold damage. Vecna's role in the 3rd edition Greyhawk setting was defined in the Living Greyhawk Gazetteer (2000). The famed cambion lich, Acererak, once served Vecna, but the current status of their relationship is unknown. He maintained the Citadel of Cavitius, originally on the Quasi-Elemental Plane of Ash near the border to the Negative Energy plane, which he had wrested away from the Doomguard long before. Mortal home(s) Vecna's early life was clouded in legend and contradiction. Episodes About. They developed several virtual and socially distant compliant projects while the studio was dark, and after establishing a safety plan for in-studio filming, went live again on July 3rd with the 100th episode of campaign two. He attempted to bend the entire multiverse to his will u… Relations between these groups and the mainstream cult may vary. Geek & Sundry. Vecna's cult is very secretive, and cells have been uncovered, at various points in history, in Diamond Lake, Greyhawk, and Verbobonc. Go check out the full episode at GeekandSundry.com! To … Kas became the lord of Tovag, a realm originally from Oerth that was drawn into the Domains of Dread bordering Cavitius. The Blood of Vecna are mainly charged with protection and enforcement of the cult and its goals. (Vecna's multiverse-shattering campaign in Sigil is used as an in-universe way to explain the differences between the 2nd and 3rd editions of Dungeons & Dragons.) In the third supplement to the original Dungeons & Dragons rules (1974-1976) , Eldritch Wizardry,[10] Brian Blume invented two artifacts he called the Hand and Eye of Vecna. Avatar The last known Heart of Vecna was Diraq Malcinex of Ket, who was slain by adventurers in 581 CY. 5th Edition Statistics[5][6][7] [3] He was eventually destroyed, and his left hand and left eye were the only parts of his body to survive. Each position in Vecna's cult is named for a certain body part. ", http://www.tor.com/2013/05/23/adad-the-old-firm/, The Head of Vecna: A D&D Adventure for Characters Levels 1â12, https://www.metal-archives.com/bands/Vecna/3540403493, https://www.facebook.com/VecnaMetalBand/about, https://greyhawkonline.com/greyhawkwiki/index.php?title=Vecna&oldid=48430, Creative Commons Attribution-NonCommercial-ShareAlike, The Arch-Lich, the Chained God, the Maimed God, Master of the Spider Throne, the Whispered One, the Dying King, the Lord of the Rotted Tower, the Undying King, Destructive and Evil Secrets, Magic, Hidden Knowledge, Intrigue, 1, 2, 3, 4, 5, 6, 8, 9, 12, 13, 19, 20, 27, 31, 32, 34, 35, 36, 37, 38, 39, 51, 54, 56, 61, 62, 64. Each organ is led by a Thought of Vecna. Vecna appears in the revised Player's Handbook (2003) for D&D 3.5e (2003â2008). by huckblade Thanks @tin-pan-ali, that slipped my mind!). [4][9][23], Some time later, Vecna once again attempted to ascend to the status of greater deity by organizing a centuries-long plot that culminated with absorbing the essence of the demigod Iuz. The Fingers of Vecna consist mainly of, who engage in various forms of subterfuge. Vecna [1]) has been named as one of the greatest villains in the Dungeons & Dragons roleplaying game.[2][3]. The Hand of Vecna granted Vecna many benefits while he was attuned to it. Born a poor ordinary human to the untouchable class, he managed to become the most successful wizard of all time. The two realms formed the Domain of Dread known as the Burning Peaks. In Critical Role, Vecna is the main villain in the last arc of the first campaign. The only traces left of Vecna's physical body were his left hand and eye, which still carried a fragment of the lich's will. Wizard 20 [26] The Hand of Vecna has also made its return for this edition of the game. [19], Vecna was a sworn enemy of the Raven Queen, whom he envied for her unique abilities to tap into the flow of souls and to harvest knowledge. 5 out of 5 stars (35) 35 reviews. The Tome of Shared Secrets is an illustrated bestiary of relic status, with the ability to impart knowledge of dark and evil creatures at the cost of a portion the user's life force. The Hand had a number of charges (exact number unknown) that enabled Vecna to cast spells with it. Left hand clutching a human eye SPOILERS for Critical Role Episode 109 (obviously). Portfolio After a day’s rest, they teleported […] Critical Role. He was initially trained by his mother, Mazzel, in the art of magic, before she was executed by the government of Fleeth for practicing witchcraft. Ewalt.[9]. In 4th edition, the Open Grave book introduces Osterneth, the Bronze Lich, as the mightiest servant of Vecna. The adventures of Vox Machina in podcast form. This anvil would allow them to create trammels imbued […] [20], Vecna also obsessed about taking revenge over the vampire Kas for his betrayal.[20]. At the end of the adventureâpresuming the players defeat Vecnaâhe is transported to the Ravenloft campaign setting. The clerics unleashed a great burst of light, which hit Vecna primarily on his left side. Travis Willingham's Yee-Haw Game Ranch. The name Vecna was an anagram of Vance, the surname of Jack Vance,[3][12][13] the fantasy author whose "fire-and-forget" magic system is used in Dungeons & Dragons.[14]. Any other … The Compendium Maleficarum is a book of spells, doctrines, and secrets crafted entirely from bone (even the pages) and penned in blood, that is on par with the Fragments of Vecna. Vecna specifically aimed for the temples in Vasselheim belonging to the gods that would have the most meaning to Vox Machina: Sarenrae, Kord, and the Raven Queen. 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